Result mmorpg java :

  • Java 3D Game Development 61: Networking

    3D Opengl Game development log videos with commentary about my indie Java RPG game. Lots of networking and multiplayer work this week, in preparation ...

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  • My java MMORPG - ( Graphics taken from Zelda - A link to the past )

    This is the first online game I have made, using Java for the client and C# for the server architecture. I made this for my personal use in order to learn more about ...

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  • Lets Build A MMORPG - Part 1

    Learn how to develop your own MMORPG with my tutorial series covering everything from the basics of mmorpg development right through to the server side ...

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  • Java MMO development

    THIS GAME IS NOT OPEN SOURCE ANY MORE. --------------------------------------------------------------------- [email protected]

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  • Archipelo DevLog #36: Entity Loading and Teleporters (2D Java LibGDX MMORPG)

    Added entity loading and teleporters. Also got close to fixing the html version. ToDo list for this week: ...

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  • Java MMO Server & Client

    Wrote a quick and lightweight MMO server and client system in Java. Music from here: ...

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  • Building an MMO by Yourself | Robby ZINCHAK

    8BitMMO is an award-winning indie construction sandbox game built entirely by a single developer. Want to know how? This session will cover lessons learned ...

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  • 2D MMORPG Java

    Designed in Grade 12 in my spare time.

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  • Java Game Development 2D MMORPG V.0.5

    As promised, here's the lastest update of the making of my game. :D The updates in order are: 1- Sockets connection 2- Progress saved to external server 3- ...

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  • Unity3d game prototype mmorpg with java server SmartFox (created for 2 weeks)

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  • Archipelo DevLog - Build 001 (Open Alpha) (Java 2D MMORPG)

    Welcome to the first dev log of Archipelo. So far the game is very simple. It's just people walking around with collision, tile animation and special tile stats all in ...

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  • JRPG - MMORPG BR EM JAVA

    MMORPG BR EM JAVA.

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  • Java libgdx RPG / MMORPG and Engine Development - Accounts / Server

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  • Java game development : 2D MMORPG v.0.1

    I'm currently working on a game inspired by sucessful 2D MMORPG such as maplestory. I did not make the textures, I took them from BannedStory for testing ...

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  • Archipelo DevLog #26: New team members + Art (2D Java LibGDX MMORPG)

    Hello everyone! Very short episode, just wanted to talk about the new art, how the game will play now with 8 directional movement and free movement, new ...

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  • Java game development : 2D MMORPG v.0.4

    Added over 17 spells. 14 are working well. Added new animation for the player. The sprites I used are from MapleStory.

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  • Archipelo DevLog #11: Player creation menu, almost done!! (LibGDX 2D Java MMORPG)

    How's it going everyone!? I have pretty much finished the player creation menu and all the backend needed to do player creation. All that is left is doing the ...

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  • Java game development : 2D MMORPG v.0.3

    Added more animation (from Maplestory, I did not make them) Fixed severals bugs Added spells such as haste and flash jump (Still no animation yet) Added ...

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  • MMORPG para dispositivos com o sistema operacional Java

    Guie tropas, desbloqueie habilidades, enfrente NPCS (criaturas guiadas por inteligência artificial) para obter ouro e upar o nível do seu personagem neste ...

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  • MMORPG Development Timelapse

    This is about 2 hours of footage of me writing code for (err.. debugging) our up and coming Java MMORPG. We will be uploading more and more update videos ...

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  • Java Libgdx MMORPG Server Under Construction

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  • Java libgdx RPG / MMORPG and Engine Development - Isometric Map - #3

    Isometric-type map.

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  • Java MMORPG game development - Stage 1 EDITOR

    I'v started at the world editor ... witch is used to test tiles and spites as well as buldning maps for the game..

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  • Обзор LordMancer - онлайн java mmorpg (http://www.mobak.ru)

    Review of the first JAVA MMORPG for mobile phones named "LordMancer" by MobAk ( http://www.mobak.ru , http://www.lordmancer.ru ) Referral link ...

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  • Java game development : 2D MMORPG v.0.6

    At last, the game comes finally to the stage where it can be tested with other players. :D The first part (without any bug) is run with two clients in local and the ...

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  • Java game development : 2D MMORPG v.0.2(HD)

    I've recorded my video with fraps witch gave me better quality. Also, I've added NPC which the player can interact with. It is still is progress, I need to enable the ...

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  • Archipelo DevLog - Build 003 (Open Alpha) (Java 2D MMORPG)

    Hey Everyone! Welcome to DevLog #3. I have added chat but it has come to my attention that there are several bugs that I will fix very soon so stay tuned for that!

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  • MMORPG Bot Reverse Engineering and Tracking

    A friend told me that a GW2 trading bot implemented a dumb API. We are going to find and use it to track the bot. Play Guild Wars 2: ...

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  • Java Game Development 2D MMORPG V.0.7

    I fixed in this version several bugs with projectile and collision plus I changed completly the architecture of the server. Architectuer of the server : BEFORE Every ...

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  • Archipelo DevLog #29: Tiles, controls and more! (2D Java LibGDX MMORPG)

    Hey guys, welcome to another devlog. From now on, devlogs are going to be weekly (I hope). Soon we will start a tutorial series as well. Don't forget to comment ...

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  • SplashScreen + Client for a new Java MMORPG Game!

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  • Wakfu MMORPG / Linux / Steam / Java

    После установки, запуск клиента зависает, игра активно ищет на Linux хосте Java(у). Установленные в системе вари...

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  • Archipelo DevLog #35: Chat and some commands (2D Java LibGDX MMORPG)

    Added a basic chat system. I also fixed a lot of things from previous versions. In-case you missed it, GitHub Schedule: https://github.com/vedi0boy/Archipelo.

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  • Archipelo Alpha Build 007: Optimization (2D LibGDX Java MMORPG)

    Welcome to this update video! In this update I have made some major changes to the code in Archipelo so that you can get a better fps. I also talk about my big ...

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  • Archipelo DevLog #23: Ligthing and 'What's up?' (2D Java LibGDX MMORPG))

    Basically: I will be remaking most of the game for a few months. In those few months I will redo pretty much all the code (Except for the newer stuff), get rid of the ...

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  • Erstelle dein eigenes MMORPG | Gamedesign Masterplan Part [1/3]

    Unser neuer YouTube-Kanal: http://bit.ly/ProjectMakersYouTube Auf diesem Kanal gibt es weiterhin unsere LiveStreams! Hallo Nerds und Nerdienchen!

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  • Archipelo DevLog - Build 002 (Open Alpha) (Java 2D MMORPG)

    Hey Everyone! Welcome to the second DevLog of Archipelo. I have added several new things this update including password encryption, a bigger test map and ...

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  • Archipelo DevLog #31: Map loading and JSON explained (2D Java LibGDX MMORPG)

    In this devlog I talk about how JSON works and how I used it in Archipelo. E-mail: [email protected] Official Website: http://hollowbit.net Facebook: ...

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  • Archipelo DevLog #17: More optimization and wallpaper! (2D LibGDX java MMORPG)

    Hello guys, welcome to another DevLog. In this one I talk about my plans for the next update and also about a new side project that will not will help the ...

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  • Java/LWJGL - Create A 2D MMORPG (Part 1 - Set up).

    A tutorial about creating a 2d mmo rpg game, using java and opengl. If you enjoyed this video, make sure to subscibe for more.

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  • Archipelo DevLog #30: Client-side Prediction and Correction (2D Java LibGDX MMORPG)

    Hey everyone, I hope you enjoy this on. The first tutorial will be out on monday. It's mostly just a setup tutorial, no programming yet. E-mail: ...

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  • Archipelo DevLog - Build 003a In-Game Commands (Open Alpha) (Java 2D MMORPG)

    What's up guys! Sorry this video took so long to come out, I have having problems with my screen recorder and my video editor but it's all good now! This video is ...

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  • A java mmorpg game

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  • Archipelo DevLog 20: Texturepack support (2D LibGDX Java MMORPG)

    Hey everyone. This week I have created a new way for me and for you to load and add tiles to the game. Texturepack support will be in this update. If you are ...

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  • Archipelo DevLog #34: Map elements and collision detection (2D Java LibGDX MMORPG)

    Still need to work on this week's things but it's looking pretty good so far. In-case you missed it, GitHub Schedule: https://github.com/vedi0boy/Archipelo... E-mail: ...

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  • Archipelo DevLog #10: Banning, formatting and spring cleaning! (LibGDX 2D Java MMORPG)

    Hello guys! In this DevLog I talk about what I did this week including: Back end for changing android controls' width, height and position, practiced some pixel art, ...

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  • Archipelo Alpha Build 006: 18x18 tiles (LibGDX 2D Java MMORPG)

    Hello everyone, welcome to this new update video. Just a simple update. I also talk about what I will be doing in the coming week. There is a lot of lag in the ...

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  • Archipelo DevLog #21: Map Editor (2D Java LibGDX MMORPG)

    Hello guys and welcome to my new devlog! This week I really got to work and made a map editor for the game. Finally, I (and you guys) can make a nice map ...

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  • Archipelo DevLog #12: Player animation down pact! (LibGDX 2D Java MMORPG)

    Hey everyone. No update today finally BUT I have finally made nice character animations! Doing different components should be easy now so that the update ...

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  • mmorpg java

    Начать игру: http://goo.gl/CuF4TZ.

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